Invitation to a telephone conversation with Blizzard It became a pleasant surprise. The scriptwriter decided to answer the painful questions from different countries Diablo 3 Valerie Watrous and the art director of the project John Mueller (John Mueller. “Here it is! – flashed in my head . – Probably announced the date of the release "" The return of the necromancer "". Alas, it seems that with the date they will pull to the last – until they firmly confuse that they have debugged the primary balance. In general, the word "balance" in the conversation surfaced more than once ..
Physics
The first thing that Blizzard representatives asked: why other classes have four elements, and the necromancer uses only three? It turned out that the developers thought not about numbers, but about the atmosphere: all kinds of bone spears and skeletons clearly cause physical damage, graves are always associated with cold, and decaying corpses are definitely poisonous. Here and the elements that the necromancer will attack.
From ourselves, we add that, firstly, the fourth element (secret magic, for example), or simply balance the class so that the benefits of the collection of the elements are compensated by a slightly less powerful net bonus, can be attributed to the release of the necromancer.
A Nekromant girl looks younger than her male colleague. Coincidence or miracles of necrocosmetology?
The second question personally seemed strange to me – I was interested in whether a full -fledged game story in the framework of the campaign would be created for the necromancer. Apparently, not everyone handed the opening videos for this class (you can see them here and evaluate beautiful voices in Russian localization).
Actually, yes, Blizzard makes a full -fledged “naphalem” from the necromancer, who will go sideways with other heroes all the way from Tristram to the Maltael fortress. The creators see him precisely as a full -fledged hero, and not just a new set of skills for playing in adventure mode (although many players probably do not even think of going through the campaign with a new hero, but in vain!). The initial skills of the necromancer are very similar to the fact that his colleague was able to the order of the round of the round from the second part, and the differences will appear at that moment in history when the hero is stubborn about his non -factory nature in the plot. Such a synthesis of the story of a character with his gameplay is impressive.
The visualization of the sets has almost never changed since their announcement.
This is weird: The authors used the word Order, although it is usually customary to talk about necromancy in Diablo as a cult. Whether this is a change of official name (so that we do not confuse them with evil cultists from the first act), or John and Valerie are simply used to means this organization – remained unclear.
Lyrics
The question of interaction with Maltael was also. And here it is already more interesting. It turns out that the necromancer understands a crazy archangel well: they have similar methods, they work with the same magical mechanisms, but for the sake of different purposes. If other heroes of Maltael simply do not understand, then the necromancer with him does not agree. Maltael's goal is the destruction of people, but the priest of the rounds fights for the balance between life and death, he is unprofitable for him to prevail, crushing the balance and tearing the cycle.
In the same, by the way, a noticeable difference in the philosophy of the necromancer and the sorcerer is manifested in the same. The sorcerer communicates with the spirits of his ancestors, which is why in his arsenal there is a zombie – a kind of continuation of emotional and physical connection with the dead. The developers consider him the kindest and most prone to empathy class – a kind of loving grandfather. Necromancers are the darkest class in the game: they use forbidden magic to preserve the balance (I risk characterizing them as prudent ecologists). Ratma priests are simply guardians of the current order of things, and raising the dead – their key tool.
Remember, shoulder, swing, braid!
With the release of the “Return of the Necromancer”, they promise to reveal in more detail the history and purpose of the cult (well or the order) of the round – however, they did not tell us exactly how to submit this information. We take a chance to assume that through books, which, as in the case of the crusader, will sometimes begin to fall out of enemies. If the developers go further and come up with something more interesting-like quests, rollers and random events on new locations-it will be very cool.
But to the question about the connection of necromancers from the second and third part, Valerie answered, albeit very willingly, but somehow incomplete. Say, all of them are the servants of the ratma, support balance. But who they are to each other-"teacher-teacher"? Are they familiar? – It is not clear. Recall that in Diablo 3 we can meet a necromancer-npc, apparently, a student of a hero from the second part. Maybe this NPC is a classmate?
Collecting brands
Diablo 3 has changed a lot in five years, having traveled from history with five classes and four difficulty levels to a multi-platform project imprisoned for endgame content. Update 2.6.0, which will appear with the necromancer, will bring a new mode of competitive portals and several new locations for the adventure mode to the game.
Good old necromancer from Diablo 2. How are you doing now? You probably teach?
Judging by what we heard from John and Valerie, Blizzard does not have global plans for changes in other classes – only the standard polishing of some lines before the new season. And no new buns, like legendar, with the output of the necromancer Prive Casino sister sites will not fall. Unless you will put on them new decorative wings from the addition.
And the necromancer himself will not change much compared to the latest versions on PTR – of course, he will still be corrected the balance, but you should not wait for the radical processing of skills or sets. Surely all sorts of little things will be added that do not need large -scale tests. In particular, for example, low -level legendary items will begin to fall. Which ones? “Play – find out! " – John Muller grins.
And although we were flatly refused to voice the price for the set and release date, it was possible to find out another extremely curious moment. To the question “Whether there will fall things on the necromancer for those who have not bought an addition? "Followed a short clear answer:" They will ".
The sorcerer is not as close to the necromancer as you might think. Although it also has some ideas about the cycle of life and death ..
And here Blizzard is easy to understand. See for yourself: on the one hand, now all the algorithms responsible for the generation of trophies on the side of the server (otherwise smart hackers could calmly shaman with RAM and knock out their original legends). If something in the logic of things to be changed, then you will have to breed people according to different servers on the principle of "bought to the right who did not buy-to the left". And this is very bad – imagine what kind of money you are deprived of the opportunity to play with friends! Or you will need to complicate the rules of the loss of things, making them attached to the version of the client of the game, not the server.
If you leave the rules common and allow the necromancer legends to fall out to those who have not yet bought a new hero, no problems! They rarely fall, they do not affect the balance. In addition, the fallen things are washed to buy an addition. Yes, and a co-chromant's sopartisa can be adjusted to a useful little thing.
During this conversation, the question was asked: “Whether Diablo 3 will become the same legendary game as Diablo 2? »I thought it was like already. And the developers said that they did not try to surpass or compete with the second part – they only made a cool game continuing to tell the history of the sanctuary. It seems that they succeed and five years after the release.
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